
Doctor Who Clue is similar to the other newer versions of clue with the game
rules and play with the theme variation. I have notice that the newer clue
games differ from the older style games. The major difference I have noticed is
that the newer versions of clue you have question mark cards that have different
powers and perks which the older games did not have. These are helpful in some
cases where you get to transport yourself to whatever room you would like or if
someone starts a Rumor you get to be in on who did not do it. To start each
person chooses a character and starts in the middle of the game board with the
TARDIS and highest roller goes first. In the older version of clue Miss Scarlet
was always the first to go then player went clock wise around the board from
their starting positions. There are three types of cards that are dealt out to
the players equally: Weapon, Suspect, and Place.



One of each of these cards are
set aside and put into the center envelope for everyone to try to figure out. From
the center you can move any direction you would like except for diagonal and
there are Question mark spaces on the board. As mention before the question
mark spaces come with different powers for example on my turn I drew a card that
allowed me to start a Rumor without being in a room. Typically to start a Rumor
or guess who committed the murder and how you have to be in that room that you
suspected it happen in and you also move that character there as well as the
weapon you think they did it with. When you start a Rumor the player to your
left is the first to try to prove your guess wrong. They prove you wrong by
showing you one of their cards that are part of your Rumor proving that your Rumor
is not possible or at least part of it. Each player receives a sheet that has
all the weapons, suspects, and places on it so they can keep track of what is
not a possibility.

The Pocket watches can be drawn on the question mark spaces
as well once eight pocket watches are draw the game is over. I think they added
this part into the newer games to cut down on the time it takes to play the game
over all. The game consists of many rounds of players moving between rooms and
trying to guess the cards in the envelope. When we play board games with our
friend Brian we try to stay away from clue because he tends to always win. If
the first player to your left can not prove you wrong then the next player has
the chance to and so on until no one can prove you wrong. When no one can prove
you wrong then it is time to open the secret case file from the middle. If you
are correct you are the winner if not your out and the game can continue.
This looks pretty interesting Sam. I played one version of this a while back, but this looks a little better than the one I played. Ill have to ask you in class if you would recommend it, always looking to fill my boring free time with something other than TV.
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