
Kemps is another quick card game that I played quite often
in high school. This is typically a four player game where you try to signal to
your partner when you have four of a kind. Each player is dealt four cards and
the dealer has the draw pile. The dealer picks up and passes cards until they
find one they want to add to their hand and then discard to only keep four
cards in their hand. The challenge with this game is finding a way to signal to
your partner that you have four of a kind without alerting the other team. The other
team can call Kemps if they believe you have four of a kind. If they are
correct then they score and the round is over, however if they are incorrect
then the game continues.

Hand gestures
or code words are used with code words you have to watch out for repetitiveness
or obvious give aways. With gesture you have to watch out for how noticeable they
can be but some examples are touching your nose or tapping the table. On gesture
that we found useful was collapsing your hand but if this is an unconscious gesture
when you are searching for just one card it can be your down fall if your partner
calls Kemps and you do not have it.
It has been so long sense I have played this game. I kinda even forgot about it until you posted about it. I remember playing this during fair week when we had nothing better to do. I am going to have to get some people together soon and play this. Thanks for sharing!
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